Wednesday, February 20, 2008

Late Post!

Should have been up 24 hours ago-- but still, one a week.

I am siiiiick, and overwhelmed with other stuff-- thank God I'm not going to GDC or I'd have no hope at all of getting this stuff in.


For this week:

One of my challenges this week has been to do repeated versions of the same image in various stages of use, for eventual inclusion as a food item in Extinction, like so:
Trying to do this from multiple stages turns out to be easy, compared to doing it from multiple viewpoints, but the latter requirement is being released for the time being. Still, a challenge, and one I've shamefully only been able to meet by modeling and then drawing the model from multiple angles. Perhaps this week it would behoove me to find some time to draw objects from multiple points of view, get some practice rotating things.

Anyhow.
Another challenge this week is one not yet solved in the following image. I've got to work in a very cartoony style-- flat, bold, brightly colored and outlined in dark, solid lines. I can kinda do that, but the subjects I'm supposed to be doing are food pickups-- essentially decomposing carcasses.


I'm really not sure how to use this style to do non-disgusting rotting-meat. Suggestions from the audience will be appreciated.


In more germaine news, Prof. Jagers has had us copying some concept art.


First piece I was only able to copy sketchily in the allotted time, but Prof. Jaegers commented that my linework is better in Photoshop. I attribute this to erasers and the ability to use ctrl+Z, because I feel more clumsy in it. Nevertheless, it's encouraged me to start in PS and then go elsewhere, where I had been drifting to pencil/paper, scan, then do what I need to do to it. This piece I actually LIKEd-- I think it's a fair recreation. I could have done a little better with the perspective, but the proportions are mostly right. I could model from this without great difficulty. One note-- Khang Lee actually appears to have done the original using a hard single-pixel brush, I wasn't willing to cut things quite that finely, and the result is lines that looks a little sketchier, blurrier. I guess I'll have to adapt next time.


I was going to include my concept sketch for a Mucha clone (which has apparently turned into a Coca-Cola ad), but I'm rather embarrassed by it. I wonder sometimes if I'm too sensitive about my art, or if I really just suck. Being me, I tend to take the latter view.

Sickly yours,

-ALD

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